I think the music was the strongest point of the game. I ripped all of the SPC tracks from the game with ZSNES and made MP3 renders of them with the help of SPCTool, so you people without knowledge of how to hear an SPC can enjoy them too
. You can download the complete MP3 OST here! Also, if you’re interested, I have also uploaded the complete SPC soundtrack here, and the original IT modules here! I’ll explain a bit about the origin of each track.
#mod_shrine Intro
This song was one of coda’s old tracks that he gave to me for the “sine-scroller” intro. He downgraded it to 8 channels to be SPC compatible.
Intro “Ducky Space”
I needed some kind of “suspenseful” music to go together with the engrish dialog. Steven came up with this track which was perfect for the ultimate cheesy story.
Title Screen Music “Botsong”
This one was all Lamontagne’s work. Originally, he made the song for the “VRC6Bot” project (SPC+VRC6). He stuffed the VRC6 part into the SPC side using some banjo samples
.
Insert Password “Victory Music”
Steven made this song… somehow.
Level 1-2 “Exciting Boring Music”
Before this track was made, the current music tracks I had seemed very extravagant… I wanted some ‘boring’ music for some of the starting levels. So Steven composed this one which is pretty generic [awesome] and perfect for the first couple levels.
Level 3-4 “Exciting Boring Music Part 2″
One of my favorites. Steven removed the shuffle from part 1 and remixed it a bit. It makes an interesting contrast after the first two ‘boring’ levels.
Level 5-6 “Meteroic Cleanup of Doom”
Lamontagne started this one out, it sounded pretty cool already. Then Steven added some of his greatness to the mix. A very cool track for the middle of the game!
Level 7 “Ice Ship”
Exactly as the name implies, it sounds ‘icy’. This is another Lamontagne & Steven co-op. I was forced to make some icy level to match this song.
Level 8 “Duckiest”
Perhaps my favorite track. It has a unique sound to it. I was almost going to not use it, or use it for the credits music, but I found it went well with the last icy level. Hmm, I noticed while ripping the music that there is a quiet stuck note at the end.
Boss Level “Shut in a Box”
Steven dug up this track of his for the boss music.
Outro “Happy March Song”
This was actually made for the intro, but it seemed more suitable for the outro.
Credits “Theme song”
One of Lamontagne’s old songs, he brushed it up a bit for the game. Steven tweaked the leads to give it a bit of a better mix. It’s a great track for the epic credits that features 4-5 people mentioned repeatedly
. This song had a some trouble converting to SPC properly, and I was already way overdue to fix it properly, so the quality of the samples suffered a bit (especially when the overdrive guitar holds the long notes).
Fanfare
Ken Snyder wrote up these amusing tracks on demand (last day) for the winning/losing of the levels.
If you are interesting in getting into SNES homebrew yourself, you can come hang out on IRC at EFNet – #snesdev. We could use some more faces in there. If you are a [tracker] musician you can come join in on the fun one-hour competitions we have at irc.esper.net – #mod_shrine… or just hang out
.
I will be releasing the source code of the game soon, as well as “SNESMod” and the development kit I made.
Stay tuned!